Meet AdInMo at the HyperCasual Games Conference 2021

Oct 20, 2021 | Events, News

We are back and looking forward to the HyperCasual Games Conference. We’ve got some great sessions throughout the event and the AdInMo sales & design teams will be available to chat about all things InGamePlay.

  • Thursday Session – 8:30 – 9 AM BST – Designing InGame Ads and why they are perfect for hyper casual games.

Our resident Head of Game Design,  Nathan Ball, will be sharing best practice recommendations for developers looking to integrate in-game advertising into their games.

Imagine if you could have the best of both worlds: Strong monetization and ads that don’t annoy your players. InGamePlay brand advertising is served directly into the gameplay itself seamlessly integrated like any other game object.

This session walks you through best practices when designing in-game ad placements. Learn about the key principles behind generating viewable ad impressions and how to optimize your ad monetization without impacting churn.

  • Friday Session – 10:30 – 11:30 AM BST – Games Marketing 2021: Advertising & Monetisation

Our CTO Chris Wright joins a fantastic panel line-up featuring AppLovin, Espresso Publishing, Anzu.io and AudioMob.

 

More…

——

Meet us at Gamesforum Cyprus 2024

Meet us at Gamesforum Cyprus 2024

We just couldn't miss Gamesforum's first ever event in Cyprus on 11th April.  The Gamesforum community always brings together the best in ad monetization and we’re delighted to be part of their inaugural event in Cyprus with its vibrant publisher ecosystem.Innovation...

read more
Introducing Immersive In-Game Audio Ads

Introducing Immersive In-Game Audio Ads

In the fast-evolving landscape of digital advertising, innovative and non-intrusive formats are becoming increasingly sought after by both brands and developers. InGamePlay audio ads are available as an exciting new feature of our latest SDK release.  In this video...

read more
Share This