Levelling Up Monetization Without Breaking the Game
An interview with David Vykopal, Executive Producer at NOXGAMESQ: What challenge were you looking to solve? David: As a creative indie studio, we’re always walking the line between monetizing our...
Meet us at Gamescom 2025
AdInMo is heading to Gamescom 2025! Cologne is the place to be this August, and Team AdInMo is excited to be back at Gamescom, Europe’s biggest gaming event. As the global games industry converges...
How CROSSPromo helps studios win big with immersive in-game UA & retention
Case Study: Reducing churn in casual and midcore games using contextual CROSSPromo campaignsIn the hyper-competitive mobile games market, studios are rethinking how they approach user acquisition...
Meet us at Develop: Brighton 2025
Our very own Kristan is swapping his deck chair for the stage at this year's Develop:Brighton. AdInMo CEO and Co-founder, Kristan R|ivers, will be diving into hybrid monetisation strategies with...
The Path to Sustainable Revenue in Gaming
AdInMo recently participated in an industry roundtable in Berlin, here’s the key takeaways on the burning topics revolutionizing monetizationHosted by Roberto Louback from Appsflyer during HIT Games...
How Hybrid Monetization Is supercharging the IPL Cricket Season
As the excitement of this year’s Indian Premier League (IPL) grips millions of fans around the world, mobile cricket games are leveraging InGamePlay to benefit from a surge in player engagement and...
Meet us at HIT Games Berlin 2025
Team AdInMo are super excited to be heading to Berlin for the HIT Games Conference on 24th–25th April. As part of our ongoing mission to help game developers and publishers innovate their hybrid...
Game Makers Are Doubling Down on Hybrid Monetization – Here’s Why
Key takeaways from our recent Gamesforum "Mobilize and Monetize" podcast discussing how in-game is driving monetization evolution.The Shift Towards Hybrid Monetization According to AdInMo and...
A/B Testing Your InGamePlay Placements
Testing InGamePlay ad placements to understand the full potential and optimize implementation is always recommended. You can enable sandbox mode for device testing and set-up A/B tests to understand...
Beyond Banner Ads Part 4: Promoting IAPs to optimize for higher ROI
The final instalment from advisor Tiffany Keller in our series deep-dive series looks at how to harness player intentionality to serve the right message with higher ROI than an impression, with...
Beyond Banner Ads Part 3: Advanced Use Cases
AdInMo Advisor Tiffany Keller continues to put monetization theory into practice reviewing top hybrid casual game Wordscapes with analysis on the use of Ad Removal IAPs and double stacking ad units...
Meet us at Gamesforum Barcelona 2025
Hybrid Monetization and Retention Insights to be unveiled At Gamesforum Barcelona our CEO and co-founder, Kristan Rivers, will be on stage with our partners SuperScale sharing the latest InGamePlay...
IAPBoost™️ unwrapped at PGC London 2025
This week at Pocketgamer Connects London, we were delighted to be joined on stage by our partners SuperScale and NOXGAMES who shared early insights from working with InGamePlay 3.0. We launched our...
Mobile gaming and advertising predictions 2024/2025
AdInMo’s co-founder and CEO, Kristan Rivers, scored an average of B+ for his 2024 predictions. What does 2025 have in store for mobile gaming and adtech? 2024 Scorecard Player First: games bring...
Meet us at PGC London 2025
PG Connects London is always the best way to kick off the New Year Collaboration across the ecosystem is key and we’re delighted to be co-hosting sessions at Pocket Gamer Connects London 2025 with...