Staying at home: the staggering worldwide impact on the digital games industry

Amid the Covid-19 crisis, spending on digital gaming has reached record highs of $10.8bn in March 2020 with mobile gaming contributing more than 50% of this total at $5.7bn. This comes as no surprise as many individuals are using gaming as a positive source of entertainment and keeping connected with each other while staying safe at home.
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Meet us at Gamescom 2025
AdInMo is heading to Gamescom 2025! Cologne is the place to be this August, and Team AdInMo is excited to be back at Gamescom, Europe’s biggest gaming event. As the global games industry converges in Germany, we’re looking forward to connecting with developers,...
How CROSSPromo helps studios win big with immersive in-game UA & retention
Case Study: Reducing churn in casual and midcore games using contextual CROSSPromo campaignsIn the hyper-competitive mobile games market, studios are rethinking how they approach user acquisition and retention. With CROSSPromo, studios are discovering a smarter, more...
Meet us at Develop: Brighton 2025
Our very own Kristan is swapping his deck chair for the stage at this year's Develop:Brighton. AdInMo CEO and Co-founder, Kristan R|ivers, will be diving into hybrid monetisation strategies with real studio insights and how to design for in-game ads. Session:...