Meet us at PGC London 2025

PG Connects London is always the best way to kick off the New Year
Collaboration across the ecosystem is key and we’re delighted to be co-hosting sessions at Pocket Gamer Connects London 2025 with our partners SuperScale and Usercentrics in the Monetiser and Global Trends Tracks. We’ll be joined by our InGamePlay developer partners to explore the trends and case studies to showcase the impact of in-game advertising.
Schedule a meeting with the team via Meet to Match. Can’t wait to see you there!
Day 1 – 20th January 2025 – 2:40pm – Track Room 2
Leveraging player and AI-powered business Insights: Unlocking value for hybrid monetization and growth in 2025.

Adam Pattison

Paige Cook (Moderator)

David Vykopal
NOXGAMES

Markus Kiukkonen
Bitmagic

Ivan Trancik
SuperScale

Ondrej Turza
SuperScale
Day 2 – 21st January 2025 – 3pm – Track Room 2
How first-party data creates more valuable players in-game. Privacy-first trends, techniques and innovations shaping monetization and acquisition in 2025.

Kristan Rivers
CEO & Co-founder
AdInMo

Božo Janković

Valerio Sudrio
Usercentrics

Abhishek Sen
NumberEight

Jacki Vause
Dimoso
More…
How Hybrid Monetization Is supercharging the IPL Cricket Season
As the excitement of this year’s Indian Premier League (IPL) grips millions of fans around the world, mobile cricket games are leveraging InGamePlay to benefit from a surge in player engagement and drive higher monetization. AdInMo’s sports portfolio includes the app...
Meet us at HIT Games Berlin 2025
Team AdInMo are super excited to be heading to Berlin for the HIT Games Conference on 24th–25th April. As part of our ongoing mission to help game developers and publishers innovate their hybrid monetization strategies , we’ll be participating in the roundtable...
Game Makers Are Doubling Down on Hybrid Monetization – Here’s Why
Key takeaways from our recent Gamesforum "Mobilize and Monetize" podcast discussing how in-game is driving monetization evolution.The Shift Towards Hybrid Monetization According to AdInMo and Gamesforum's report, 72% of game developers were planning to advance a...