The Path to Sustainable Revenue in Gaming

The Path to Sustainable Revenue in Gaming

AdInMo recently participated in an industry roundtable in Berlin, here’s the key takeaways on the burning topics revolutionizing monetizationHosted by Roberto Louback from Appsflyer during HIT Games Conference in Berlin, our very own Kevin Walsh, Customer Success Manager took part in a fun Friday...

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How Hybrid Monetization Is supercharging the IPL Cricket Season

How Hybrid Monetization Is supercharging the IPL Cricket Season

As the excitement of this year’s Indian Premier League (IPL) grips millions of fans around the world, mobile cricket games are leveraging InGamePlay to benefit from a surge in player engagement and drive higher monetization. AdInMo’s sports portfolio includes the app stores’ top cricket titles and...

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Meet us at HIT Games Berlin 2025

Meet us at HIT Games Berlin 2025

Team AdInMo are super excited to be heading to Berlin for the HIT Games Conference on 24th–25th April. As part of our ongoing mission to help game developers and publishers innovate their hybrid monetization strategies , we’ll be participating in the   roundtable discussion on “Revolutionizing Ad...

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Game Makers Are Doubling Down on Hybrid Monetization – Here’s Why

Game Makers Are Doubling Down on Hybrid Monetization – Here’s Why

Key takeaways from our recent Gamesforum "Mobilize and Monetize" podcast discussing how in-game is driving monetization evolution.The Shift Towards Hybrid Monetization According to AdInMo and Gamesforum's report, 72% of game developers were planning to advance a hybrid monetization strategy; a...

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A/B Testing Your InGamePlay Placements

A/B Testing Your InGamePlay Placements

Testing InGamePlay ad placements to understand the full potential and optimize implementation is always recommended. You can enable sandbox mode for device testing and set-up A/B tests to understand impact on your key metrics. Here’s a useful case study from our partners SuperScale and the classic...

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Beyond Banner Ads Part 4: Promoting IAPs to optimize for higher ROI

Beyond Banner Ads Part 4: Promoting IAPs to optimize for higher ROI

The final instalment from advisor Tiffany Keller in our series deep-dive series looks at how to harness player intentionality to serve the right message with higher ROI than an impression, with analysis on Spades Fever. When you’ve solved for the Substitution Effect to your game’s relational...

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Beyond Banner Ads Part 3: Advanced Use Cases

Beyond Banner Ads Part 3: Advanced Use Cases

AdInMo Advisor Tiffany Keller continues to put monetization theory into practice reviewing top hybrid casual game Wordscapes with analysis on the use of Ad Removal IAPs and double stacking ad units I’ll continue my meditation on the oft underestimated humble banner ad unit by answering the...

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Meet us at Gamesforum Barcelona 2025

Meet us at Gamesforum Barcelona 2025

Hybrid Monetization and Retention Insights to be unveiled  At Gamesforum Barcelona our CEO and co-founder, Kristan Rivers, will be on stage with our partners SuperScale sharing the latest InGamePlay data insights from a case study on the classic free-to-play mobile game, Tiny Tower.Day 2, 4.30PM...

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IAPBoost™️ unwrapped at PGC London 2025

IAPBoost™️ unwrapped at PGC London 2025

This week at Pocketgamer Connects London, we were delighted to be joined on stage by our partners SuperScale and NOXGAMES who shared early insights from working with InGamePlay 3.0. We launched our latest SDK in Q4 rolling out new hybrid monetization features and clickable ad units which support...

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Mobile gaming and advertising predictions 2024/2025

Mobile gaming and advertising predictions 2024/2025

AdInMo’s co-founder and CEO, Kristan Rivers, scored an average of B+ for his 2024 predictions. What does 2025 have in store for mobile gaming and adtech? 2024 Scorecard Player First: games bring back the fun: B+ While there has been a noticeable shift towards prioritizing player delight, driven by...

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Meet us at PGC London 2025

Meet us at PGC London 2025

PG Connects London is always the best way to kick off the New Year Collaboration across the ecosystem is key and we’re delighted to be co-hosting sessions at Pocket Gamer Connects London 2025 with our partners SuperScale and Usercentrics in the Monetiser and Global Trends Tracks. We’ll be joined...

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Beyond Banner Ads Part 2: In-game ads in Match 3D Games

Beyond Banner Ads Part 2: In-game ads in Match 3D Games

Continuing our expert series, AdInMo Advisor Tiffany Keller puts monetization theory into practice with a case study on Hexa Sort by Applovin’s Lion Studios.   Hexa Sort by Lion Studios, a part of the Applovin family, is a break-out hybrid casual hit that’s grown the entire Match 3D subgenre by...

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Beyond Banner Ads: Part 1

Beyond Banner Ads: Part 1

In this new series, monetization expert and AdInMo Advisor Tiffany Keller gives a masterclass in monetization theory with insightful use cases how in-game formats drive player engagement    I’ll be honest: banners used to be the signal of a game with low retention- these games needed to profit off...

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Transforming in-game advertising for mobile games with AdInMo

Transforming in-game advertising for mobile games with AdInMo

Imagine an in-game ad experience that improves gameplay rather than interrupting it. That’s the goal of the new partnership between SuperScale and AdInMo. Together, we are working to redefine in-game advertising for mobile developers, combining high-quality, immersive ad placements with powerful...

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72% of Mobile Games Makers Adopting Hybrid Monetization Model

72% of Mobile Games Makers Adopting Hybrid Monetization Model

Industry survey on in-game monetization looks at how free to play publishers and developers are adapting to changing marketing conditions  We've just published the results of its industry survey* carried out in partnership with Gamesforum to look at hybrid monetization trends in free to play...

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