We're hiring an SDK Developer
Job Description – SDK Developer (Unity + Unreal), Full-time / Permanent, Edinburgh
Are you not entertained?
Love free-to-play games? Hate all those ads? We do too, and we’re doing something about it!
AdInMo is the leading Dynamic In-Game Advertising platform for mobile, AR & VR, and eSports games. We are replacing horrible interruptive video and banner ads in games with true in-game brand integrations.
Our customers are leading game developers and publishers who integrate our lightweight Unity SDK into their games, and advertisers and ad exchanges who wish to place their brand messages in front of highly engaged gaming audiences.
We value ambition, creativity, transparency, fun, and getting sh…tuff done.
✔️ 5+ years of experience with both Unity and Unreal game engines
✔️ At least 1 commercially released 3D game credit
✔️ Energetic, Curious & Articulate
✔️ Quick on your feet and fast thinker
Skills and experience required:
- Solid C# and C++ programming experience in game development environments is required, and substantial experience with other OOP languages is highly desirable
- Experience developing in a commercial game development studio over at least one game, either in the game or tools team
- Commercial experience of both Unreal and Unity, ideally with at least one game development project on Unreal
- Proven track record of product delivery
- Fearless attitude – willing to take intelligent risks
- Ability to work in a team environment
In this key role within our development team you will design, develop, and deploy our game engine SDK, a vital part of the AdInMo service. We have a highly optimised Unity SDK which we are extending with exciting new functionality, we also need to build an Unreal version to the same high standard. You should be able to collaborate closely with other developers and become a core member of an autonomous, cross- functional team.
We’re changing how brands interact with consumers, and how games are monetized via advertising. Our vision is to create meaningful and impactful brand interactions within games, in a manner that is sympathetic to all stakeholders – players, developers, and advertisers. Basically – we want to ensure that in-game advertising no longer sucks.
Our key metrics such as DAU and impressions have grown 100x over the last twelve months, and we’re backed by leading early stage venture funds.
Note: You must already have eligibility to live and work in the UK, and are already located in the UK.
AdInMo loves diversity and provides equal opportunities regardless of race, national origin, ancestry, sex, gender identity, sexual orientation, age or religion.
To apply, please send your CV and links to your latest and most awesome work: portfolio, code/app work, Github, itch.io, etc to firstname.lastname@example.org
Two new board appointments extend in-game specialists AdInMo’s advertising and adtech expertise Following its recent investment led by Techstart Ventures, AdInMo, the in-game advertising platform, today announced the appointments of two further investors...
AdInMo appoints ex-delta DNA co-founder Chris Wright as Chief Technology Officer 20th, May 2020, Edinburgh: AdInMo, the programmatic ad platform for video games, has secured a $500K investment round led by Techstart Ventures, a leading investor in start-ups across...
For developers, placing ads in games has historically been an area of headaches and compromises. We all know that traditional in-game advertising sucks; this is exactly why AdInMo offers an alternative solution where the ads placed are non-interruptive, and are...