We’re hiring an SDK developer

Jul 27, 2020 | News

Job Description – SDK Developer (Unity + Unreal), Full-time / Permanent, Edinburgh

 

Are you not entertained?

Love free-to-play games? Hate all those ads? We do too, and we’re doing something about it!

 

We are:

AdInMo is the leading Dynamic In-Game Advertising platform for mobile, AR & VR, and eSports games. We are replacing horrible interruptive video and banner ads in games with true in-game brand integrations.

Our customers are leading game developers and publishers who integrate our lightweight Unity SDK into their games, and advertisers and ad exchanges who wish to place their brand messages in front of highly engaged gaming audiences.

We value ambition, creativity, transparency, fun, and getting sh…tuff done.

 

You are:

✔️    5+ years of experience with both Unity and Unreal game engines

✔️   At least 1 commercially released 3D game credit

✔️   Energetic, Curious & Articulate

✔️   Quick on your feet and fast thinker

 

Skills and experience required:

  • Solid C# and C++ programming experience in game development environments is required, and substantial experience with other OOP languages is highly desirable
  • Experience developing in a commercial game development studio over at least one game, either in the game or tools team
  • Commercial experience of both Unreal and Unity, ideally with at least one game development project on Unreal
  • Proven track record of product delivery
  • Fearless attitude – willing to take intelligent risks
  • Ability to work in a team environment

 

Role

In this key role within our development team you will design, develop, and deploy our game engine SDK, a vital part of the AdInMo service. We have a highly optimised Unity SDK which we are extending with exciting new functionality, we also need to build an Unreal version to the same high standard. You should be able to collaborate closely with other developers and become a core member of an autonomous, cross- functional team.

 

Why AdInMo

We’re changing how brands interact with consumers, and how games are monetized via advertising. Our vision is to create meaningful and impactful brand interactions within games, in a manner that is sympathetic to all stakeholders – players, developers, and advertisers. Basically – we want to ensure that in-game advertising no longer sucks.

Our key metrics such as DAU and impressions have grown 100x over the last twelve months, and we’re backed by leading early stage venture funds.

 

Location:

Edinburgh, Scotland

Note: You must already have eligibility to live and work in the UK, and are already located in the UK.

 

To apply:

AdInMo loves diversity and provides equal opportunities regardless of race, national origin, ancestry, sex, gender identity, sexual orientation, age or religion.

To apply, please send your CV and links to your latest and most awesome work: portfolio, code/app work, Github, itch.io, etc to careers@adinmo.com

 

More…

Meet us at Gamesforum Cyprus 2024

Meet us at Gamesforum Cyprus 2024

We just couldn't miss Gamesforum's first ever event in Cyprus on 11th April.  The Gamesforum community always brings together the best in ad monetization and we’re delighted to be part of their inaugural event in Cyprus with its vibrant publisher ecosystem.Innovation...

read more
Introducing Immersive In-Game Audio Ads

Introducing Immersive In-Game Audio Ads

In the fast-evolving landscape of digital advertising, innovative and non-intrusive formats are becoming increasingly sought after by both brands and developers. InGamePlay audio ads are available as an exciting new feature of our latest SDK release.  In this video...

read more
Share This