Meet us at Gamesforum London 2024

Meet us at Gamesforum London 2024 Meet Team AdInMo at one of our favourite games industry events, Gamesforum London  Gamesforum returns to London in September where AdInMo will be previewing the results of our industry study on Hybrid Monetization.  Our co-founder and...

Meet us at DMEXCO 2024

Meet us at DMEXCO 2024 In-game advertising at DMEXCO. Cologne EXPO Centre Team AdInMo is off to the beautiful city of Cologne for DMEXCO 2024; the hottest digital marketing & advertising showdown in Europe.  On Day Two, Thursday 19th, as part of our industry buyer...

AdInMo launches InGamePlay SDK 3.0 with Clickable Ad Units

AdInMo launches InGamePlay SDK 3.0 with Clickable Ad Units Team AdInMo are excited to announced the beta release of its InGamePlay SDK 3.0. InGamePlay 3.0 builds on AdInMo’s existing tech stack which offers multi-format non-interruptive immersive advertising. The...

PG Mobile Game Awards 2024

PG Mobile Game Awards 2024 Nominated again! Please help us win this year🤞 Please be kind to the good guys of in-game advertising and take 1 minute to vote for us in the Pocket Gamer Mobile Game Awards,  Best Advertising & UA Service Vote AdInMo if you believe in:...

Five things we’re looking forward to in Cannes

Five things we’re looking forward to in Cannes Team AdInMo is heading to Cannes Lions. The ultimate FOMO event for the advertising world and celebration of creativity.   1. We can’t wait to see the shortlist for this year’s Entertainment Lions for Gaming…...

Developers must diversify monetization to survive

Developers must diversify monetization to survive Following the release or our latest multi-format InGamePlay SDK, PocketGamer.biz, spoke to Kristan Rivers about why we’ve added rewarded and audio ads and what this means to changing landscape of in-game advertising....