We’re hiring!

AdInMo was founded to make in-game advertising better for everyone developers, advertisers and, most importantly, players. Join us on our journey to scale InGamePlay  globally.We’re a global distributed team and fully embrace today’s remote working world. We have a virtual office called AdInMo Towers in Gather.town which includes a bar for our regular Happy Hour, picnic tables and a meat room (don’t ask).
Team AdInMo also meets up in person at our HQ in beautiful Edinburgh and other hubs, at industry events plus we bring together the entire Team in the annual company meet-up. We want to hire people who will share our passion about making player experience better and want to develop their careers in adtech and game monetization. We strive to foster continuous learning whilst making sure work life is also fun and promote a culture where everyone can be themselves. Onboarding to Team AdInMo includes:

Choosing your preferred equipment

Adding your favourites songs to AdInMix Playlist

A visit to HQ

Memorising the release schedule named after Atari Classics

And answering the key onboarding question: Cat or Dog (you can’t be both..)

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Meet us at Gamesforum London

Meet us at Gamesforum London

Meet Team AdInMo at Gamesform London on Thursday 15th September! One of our favourite events Gamesforum returns to London this month and Team AdInMo will be out in force catching up with fellow ad monetizers. Our CEO Kristan Rivers and COO Joanne Lacey will be lifting...

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Mobile Games Contextual Targeting: Game On

Mobile Games Contextual Targeting: Game On

The mobile games ecosystem has been living in and adjusting to a cookie-less, contextual advertising world for a while. With iOS 14, Apple’s deprecation of IDFA in April 2021 was a much-needed shock to the system for both the games and advertising industries; mobile...

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