First Time User Experience: Why it Matters, and How to Get it Right

First Time User Experience: Why it Matters, and How to Get it Right You only get one chance to make a good first impression; this statement is just as true for a mobile game as it is for yourself!  It’s something that every developer knows, and yet tutorials continue...

Indie Showcase Vlog from Develop: Brighton

Indie Showcase Vlog from Develop: Brighton While at Develop: Brighton our Head of Design, Nathan Ball, spent plenty of time hanging out at the Indie Showcase, which exhibited some fantastic innovations, ranging from playable abstract art pieces to complex meditations...

October Developer Shoutout

October Developer Shoutout Each month we want to give kudos to our developer community. Mobile games development is a fine balance between designing the best games, keeping players happy and paying the bills. We get it. These are the developers pioneering the use of...

September Developer Shoutout

September Developer Shoutout Each month we want to give kudos to our developer community. Mobile games development is a fine balance between designing the best games, keeping players happy and paying the bills. We get it. These are the developers pioneering the use of...

August Developer Shoutout

Each month we want to give kudos to our developer community. Mobile games development is a fine balance between designing the best games, keeping players happy and paying the bills. We get it. These are the developers pioneering the use of immersive ads in their games...