Monthly Developer Shoutout

Each month we want to give kudos to our developer community. Mobile games development is a fine balance between designing the best games, keeping players happy and paying the bills. We get it. These are the developers pioneering the use of native InGame advertising in...

InGamePlay Review #1 H.I.D.E.

InGamePlay Review #1 H.I.D.E. H.I.D.E. by GS Game Studio InGamePlay Review is a video series where our in-house Game Designer Nathan Ball takes a look at the games which are using this exciting new ad format in interesting and creative ways. In this episode, he takes...

Visible but not annoying. The new rules of in-game advertising

Visible but not annoying. The new rules of in-game advertising We recently held a virtual roundtable. Our CEO Kristan Rivers joined Niki Chana Publisher Partnerships at Verizon Media, Nathaniel Barker Director of Business Development at Kolibri Games, Julien Bourhis...

Maintaining Player Immersion

Maintaining Player Immersion In-game ads are, of course, a necessity of business rather than design, but they can still be implemented with a level of artistry, to maintain your creative vision.  Player Immersion is one of the most important concepts in game design,...

What developers think about InGame Advertising

What developers think about InGame Advertising We teamed up with the guys from Pocketgamer.biz to support their annual mobile games developer trends survey. Download our latest paper featuring previously unreleased findings from the study with an exclusive look at the...

Placing AdInMo Ads – A Designer’s Guide

Placing AdInMo Ads – A Designer’s Guide Where’s the best place to integrate  in-game brand ads in your own games? This is a multi-layered issue, and the answer will vary greatly based on your specific game, but here are some general best practices that will help you...
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